There exists a void stretching across the Smash Bros. community regarding rules and competition.
It is my hopeful attempt to try to fill this void with as much knowledge that I have gathered in my years of experience to help Tournament Organizers and those who have a hand in developing rules to be employed in Smash Bros. tournaments both locally and on larger scales.
Although I hope that the entirety of this work is valuable to you, the reader, if you are mostly interested in the finer points I would suggest you take a look at Competitive Philosophy, Competitive Principles, and Standard.
In the future I may compose an abridged version of this that omits the formalities and focuses on a more digestible form for Tournament Organizers (TO's) and others who wish to get at the core message rather than take a journey through the logical lands I've blazed.
Due to the game's engaging mechanics, players all over the world desire to seek out greater and greater competition to drive themselves to be better. Because of this tournaments were organized to help bring players together. Soon larger and larger tournaments were orchestrated to accommodate for the meeting and competing of many of these players. A new competition arose out of the fundamental game goals (being "winner" on screen) to that of attaining the goal of "1st place" or the title "Champion" and any prizes that come along with such ranks/titles in a Super Smash Bros. tournament.